package BehavioralPatterns.Memento.Game;

public class Memento {

  private int vit;
  private int def;

  public Memento(int vit, int def) {
    this.vit = vit;
    this.def = def;
  }

  public int getVit() {
    return vit;
  }

  public void setVit(int vit) {
    this.vit = vit;
  }

  public int getDef() {
    return def;
  }

  public void setDef(int def) {
    this.def = def;
  }
}
